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Author Topic: The help topic  (Read 606 times)
Brummy
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« on: September 25, 2008, 14:11:56 PM »

Im not sure that it is the right topic for Gerneral Discussion. If it isnt i will put it in the right one when u let me know which is the right one.
Wouldnt it be cool to make a help topic with tips for the new players? In my guild forum i have done this for my guild members but i doubt i have written everything what is important so maybe add ur expierence Smiley And tell me shall if a help topic in publick forum is crap. then i will delete it later but can u pls add ur expierence?

my tips so far:

Here some tips for everyone. U realy have to read:

1. The Skillsnumbers 1, 4, 8 and 12 are the best skillnumbers. Please make all ur skills on this numbers and the rest points u can use however u like. But skill ur skills on 1, 4, 8 or 12 its helpfull realy.

2. The guy who stays nearest by Eiloran (its the orange relics which shouts allways orange balls on u) gets all the damage which gets dealed in the near. So manage to be not the neariest by Eiloran when there is a fight near it.

3. If ure in Nether rift the Witch cant gate u. U can see that u are/arent in nether rift if u look where the debufs are like hamstring ... and if there is a green botton and u look what this is and it is Nether Rift then the Witch cant gate u so if u want that the Witch gates u because ure just near an important place or because of something else then manage to be not in nether rift.

4. Always save the op or if there are 2 the own one.
without op its  hard to win.

5. If u see which relic just got unlocked click on the map where it is so make a ping on it so that the others can see which relic it is too. This is helpfull so everyone of ur team knows where he has to go to.

6. If ure having the star (fire) relic and ure almost dead, look at the map and if there is any enemy or templar of us in the near who can heal u or enemy who could take relic then go to templar and get new health or if it is an enemy and u know that u can steal make a skill on him which makes a lot dmg (like poisned strike or so) then use it on him and die then. If there is nobody in ur near just run till u die.




Here u can find the jobs and the tips of the classes:

Prowler:
A prowler is the relic runner as he is the faster with relic if he is using scout. They're good for snares too.

Templar:
Templar is the heal classe. His job is to survive and to heal. Sometimes its better to let somebody die instead of healing the guy and dieing because of that Wink.
Its allways good if u try to stay(run and heal) in the friendly AoEs of our Witch so u dont die so fast. As Templar u shall not rush in enemy groups only for make a little "Bash" for load ur blade. U need Bash only to defend urself. And if a teammate of u is Templar too then heal him first and dont heal urself if he has less than 80% health because if u heal urself it has only 50% and it doesnt heal so much. But if u heal ur teammate templar then he heals u and it makes 100% for everyone.


Reaver
The Reaver is a fighter classe. His job is to kill the Templar and def our base. So if we have got 1 or more relics in base and i say "r stay base" this means that "r" (Reaver) shall stay in our base and def. This means if we gate u may not use the gate except i say "r gate" this means "r" (Reaver) shall use gate. So as i said the job of the Reaver is to kill enemy Templar but u may first rush in them if i say "a" = attack because if u rush too earlie they will make Cursed Earth Templar will go in it and u cant kill enemy Templar.


Seeker
The Seeker is a fighter classe. The job of the Seeker is to KEEP HIS FURRY ON!!! and to use good Bombards on the enemies. A tip how to keep the furry on is to do not use Bullrush to fast. Stay near ur Templar and wait till someone attack him then use Furry 1 hit and then any skill and hit him till he runs away and u cant hit him anymore or till he is dead then use Bullrush to keep ur furry on. And donīt use bombard if we are fighting, before there are coming or if u are far away.


Witch
The job of the Witch is to spamm AoEs on the Templar and keep him alive with that. And to gate to the right places at the right time. Its the most important classe with Templar. The Witch has to die before anyone else dies and then to gate back to the group so that everyone can come to through the gate back to the group. And the Witch has to rift the base or the running relic so that the enemy witch cant gate.


SB
The job of SB is to give the Witch good gate points, to get the ops, to attack enemy base if the battle generator says "SB attack base", to use Veil of Darkness on team mates who are under attacking, to Backstab enemy Templar and to go out of nether rift if the witch wants to gate u and ure in it. As SB u shall try to alive as often as u can. Do not attack enemies who u dont rly need to attack. acctually u must only use Backstab on enemy Templar or for interupting and if there is no Templar in the near use Poisned Strike sometimes but acctually u never need to attack anyone u just have to slow relics be in enemy base and so on but u dont have to kill guys if u get less health because of that. If u havent understood this with "nether gate" then pls send me a personal message on Dawnspire.com and i explain u.


So can u add anything? *hope*
« Last Edit: September 26, 2008, 05:17:55 AM by Brummy » Logged

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Hullu
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« Reply #1 on: September 25, 2008, 14:14:44 PM »

Prowler is good if it's used properly.

Also, FURRY!
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Brummy
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« Reply #2 on: September 25, 2008, 14:16:23 PM »

Hehe im sorry that was for my guild Grin Nobody in my guild will play Prowler usually so i wrote this Grin

So pls tell me what shall i write instead of the shit i wrote on Prowler?
Gimme a text like:
A prowler is the relic runner as he is the fastest with relic if he is using scout ...

« Last Edit: September 25, 2008, 14:18:07 PM by Brummy » Logged

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Gish
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« Reply #3 on: September 26, 2008, 02:34:33 AM »

A prowler is the relic runner as he is the faster with relic if he is using scout...
They're good for snares too I guess
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