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Author Topic: Bot entering  (Read 657 times)
Swiss
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jani.ojala._.92@hotmail.com
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« on: March 20, 2009, 15:09:05 PM »

Thist topic is mostly ment for people who know something about modding DS ..

Well what I need is the information how to make always 2 bots to come into the game one for earch no matter how many players are online.
I'm ATM creating minimal Launge for chilling and 1vs1 playing which would include for both sides to have templar bot which would heal you everytime you go near him and he would stay in the base only. So you could go heal yourself there.

Just a thought.
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Nightmare
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« Reply #1 on: March 20, 2009, 15:35:53 PM »

This is just a guess:

- Delete all the other bots except the 2 templar bots (from whatever file they are in)
- Set the number of bots on the server to 16
- Hopefully the game only loads both bots once, (hoping here that there's somekind of clone prevention coded in)
- How to make the bots stay in place, don't know...
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Swiss
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jani.ojala._.92@hotmail.com
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« Reply #2 on: March 20, 2009, 15:51:04 PM »

This is just a guess:

- Delete all the other bots except the 2 templar bots (from whatever file they are in)
- Set the number of bots on the server to 16
- Hopefully the game only loads both bots once, (hoping here that there's somekind of clone prevention coded in)
- How to make the bots stay in place, don't know...

Actually what I think I can do with bots standing still is:
Make another templar file to Data -> creatures. And rename it. Then change from the bots section it to connect there somehow.. and have the movement speed 0
Or just make it so you can use templars really at all Tongue
But will try stuff out
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Glimmung
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« Reply #3 on: March 21, 2009, 19:18:15 PM »

You could try to edit one of the bots attribute to give it minus moving speed. No idea if it works though :p.
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Persus
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« Reply #4 on: March 22, 2009, 14:58:38 PM »

So how hard is it to edit bots? Any one fancy sharing the knowledge with a quick tutorial?
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