Dawnspire Community Forums
 
*
Welcome, Guest. Please login or register. May 23, 2012, 13:52:29 PM


Login with username, password and session length


Sorry, you must be logged in to use the shoutbox!
Pages: [1]
  Print  
Author Topic: Splash VS point damage  (Read 548 times)
Sparrisen
Unholy Alliance
Level 13
*
Online Online

Posts: 735


Power Poster


View Profile Email
« on: December 21, 2009, 00:05:57 AM »

Yea, well a splash reaver would utlize BA, TP, WW, BB (skills I personally use low levels on, or don't have at all). A Splash seeker would have Bombard, and possibly sticky. Splash witch has Cursed earth and PoW.


I saw this happen, bots vs bots. The bot throng got caught in CE, as they tried to react a lvl 12 TP pushed them back, PoW rolled in, and a bombard followed. Even though I, a human player, did my best to cause some damage, or side did loose pretty much every battle.

Just a TP12, with PoW on my reaver did something like 61 damage. That's a pretty darn friggin splash. Add that to the health it takes to bring down a spinning BA meta reaver. Even if you take him out FAST, just the bone splash is another 40 DMG on everyone around. Hit just three enemies with both abilities, and you've caused more total damage than the reaver has total HP, making it a net gain.

Which made me think. Perhaps it would be optimal to maximize splash potential, while making sure that you char is still ABLE to operate solo, or focus your team as much as possible on splash, and have a few agents capable of operating alone, like the SB (of course) and one reaver perhaps.
Logged

If you wanna be a hero, create you own fairytale.

Nightmare
Global Moderator
Level 13
*
Offline Offline

Posts: 627


I heal, you kill


View Profile
« Reply #1 on: December 21, 2009, 08:28:10 AM »

If I remember correctly, we sometimes played with a team that was purely (or atleast mostly) based on splash damage as you describe it. Takes a lot of teamplay though to work properly as none of the classes are that good at soloing, which also means that if both teams are equally powered then you're most likely going to lose (equal teams -> individual greatness decides the matches - you lose because your builds don't support that).
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.256 seconds with 16 queries.