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Author Topic: For us that simply adore the templar  (Read 25061 times)
Kakemann
Team Toss
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« Reply #30 on: September 19, 2008, 15:34:51 PM »

Interesting build, is it Angelic Armor or Angelic Arc btw ?
And this Fail spam is getting old.
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Brummy
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« Reply #31 on: September 19, 2008, 16:17:14 PM »

Cure 12 in my eyes USELESS
Cure 4 is totally enough
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Hullu
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« Reply #32 on: September 19, 2008, 16:26:44 PM »

Cure 12 is the best. You can have two guys with immunity all the time, since the cooldown is so low.
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Oynamak
Unholy Alliance
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hiho :D


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« Reply #33 on: September 19, 2008, 16:27:47 PM »

angelic armor xP



cure 4 is enough, but cure 12 is .. awesome!^^ pur-SB-safety
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Faro
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« Reply #34 on: September 20, 2008, 06:22:59 AM »

As long as we arent still talking about revive, which IMO sucks about 85% of the time.
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Brummy
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« Reply #35 on: September 20, 2008, 06:33:49 AM »

hihi Revive doesnt suck if u play good. Use Revive 1 and use it after a fight or so. That works great  Grin
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Hullu
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« Reply #36 on: September 20, 2008, 10:56:54 AM »

Oh well, revive 1 gets your team-mate alive, but if you're gonna get him on good use, you'll probably waste all your mana on him. Revive 12 is a charm and used correctly, you get advantage of one or two guys over the other team.
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Brummy
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« Reply #37 on: September 20, 2008, 11:11:01 AM »

revive 1 is totally enough.
I use revive 1 only on this build:
Bash 8
Heal 12
Shield 12
Cure 5
Revive 1
IR 12

Constitution 4
Wisdom 6



i have enough mana for it with this build Wink
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Hullu
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« Reply #38 on: September 20, 2008, 14:11:13 PM »

Revive 1 also takes 6s to cast. That might be good after the fight, but that doesn't matter since they can run from the spawn back already. All where revive makes the difference is when it's used in combat to get more power, you don't need that power after the fight, and revive 12 since the fast cast time is really the best. Lv 8 might work, but revive 1 is simply useless and used to annoye people with the long and meaningless revive.
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Brummy
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« Reply #39 on: September 20, 2008, 15:30:07 PM »

well i like it in GvGs if the witch didnt die and can gate and the templar is still alive so u can revive a seeker and u can fight again but if u wait till he comes to u it will take something with 30secs.
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FLuori
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« Reply #40 on: September 20, 2008, 15:42:33 PM »

with revive 1, its too slow to use it in fight. and if win current fight, then you can maybe revive that 1 guy but why wont let him respawn in op or home? ill use that 1 skill point to get lvl 1 blessed Tongue
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Brummy
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« Reply #41 on: September 20, 2008, 16:25:49 PM »

i preffer lvl 1 revive Smiley so u can play with Blessed and i with revive Smiley
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Hullu
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« Reply #42 on: September 25, 2008, 09:27:24 AM »

So, did your revive work in our latest GvG? I wasen't there to see it.
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Brummy
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« Reply #43 on: September 25, 2008, 12:27:54 PM »

Well i havent had it in this GvG. I had Blessed Strike there and i will use Revive in the nxt GvG i play as temp Smiley
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Hullu
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« Reply #44 on: September 25, 2008, 12:51:39 PM »

Uhm... You did have revive 1...

http://dawnspire.tinyrocket.se/index.php?l=true#showCharacter&id=10395
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